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FMX 08, Day Four

Computing, Lectures, games No Comments

Somehow I’ve all made it through many hours of very interesting presentations — still my spirits weakened: Four hours of sleep a day just isn’t enough for conventions like the FMX where one should be as sharply focused as a Pong-player in order not to miss anything: Today it was everything about games mostly.

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FMX 08, Day Three

CGI & Rendering, Compositing, Lectures, Reports, Technology, films, people No Comments

Today I was eager for a new Pixar poster. Who would’ve thought that I spent nearly one and half hour talking with the guys and gals from Pixar?

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